by Joe Bunting |
What do your characters believe in so strongly, they’re willing to die for it? What are you willing to die for?
For most of us, this isn’t a question we’re faced with every day. But Hamody Jasim was in his teens when he realized that fighting for what he believed probably meant dying for it—and he chose to enter the fight anyway. In this episode of Character Test, I talk with Hamody about some of the highest-stakes choices of his life and how he came to make them.
by Joe Bunting |
Have you ever known someone who just made you feel crazy? Like the normal rules of conversation—and especially conflict—don’t apply? Or have the characters in your stories ever felt that way, surrounded by drama they don’t know how to navigate?
Statistically speaking, 16% of people have a personality disorder. But what is a personality disorder? And how can you improve your character development by learning about them?
by Joe Bunting |
One of the beautiful things about creative work is that in many ways, there’s no formal training required. You can write the first pages, even the first chapters, of a book without ever getting an English degree or spending years training with great writers.
But what about when that doesn’t work anymore? When you find yourself in over your head with absolutely no idea what you’re doing or where to go next—what then?
by Joe Bunting |
What does it take to become a travel writer and build the creative life of your dreams? How do you go from hoping for a big break to creating that big break yourself?
In this episode of Character Test, I talk with an outdoor adventurer and television host about what it takes to make it in competitive creative fields.
by Joe Bunting |
You might have seen that my new book, Crowdsourcing Paris, is now published. But what’s it about? Why did I write it? And most importantly, how can you know whether it’s a book that you would enjoy?
by Joe Bunting |
What does it take to tell an adventure story? So many great writers and hopeful adventurers have set out to travel, hoping that might help. Does it? Can you choose to set out on an adventure, and if you do, will that make a good story?