From Moses to Star Wars, the Hero’s Journey is the foundation of millennia of storytelling. How can you leverage it in your own writing?
Do you want your stories to “work?”
Writers work hard at their craft. They struggle to build a story that makes sense and delivers the goods on emotion and thrills.
And so often, even after months and years of labor, a writer can’t get their story to “work.”
There are a lot of reasons why a story might not work — why it confuses readers or fails to engage them emotionally — but one major reason a story doesn’t work is structure.
Thankfully there’s a structure you can use that has a proven track record of success. This successful record is so long, in fact, that we don’t know when it started.
That structure is called the Hero’s Journey, and it’s going to transform your writing.
What Is the “Hero’s Journey”?
Our understanding of this classic structure begins with American literature professor Joseph Campbell. Campbell was interested in the way mythology affects our lives today and began digging into myths — lots of myths.
In 1949 he published The Hero With a Thousand Faces outlining what has come to be known as his “monomyth,” a theory that all stories are, in fact, the same. That “same story” is the Hero’s Journey.
Tell me if you’ve heard this one before:
A girl from the middle of nowhere wakes up one day to find that things are horrible, and someone has to do something about it. But she’s scared, and can’t bring herself to stand up and fight back . . . until the village elder arrives and teaches our young protagonist the ropes.
The girl sets out to find the source of her society’s problems, forcing her to leave. Along the way she encounters new faces, some of whom join her as companions, others of whom try to kill her or steal her valuables. She suffers some loses along the way, learning some truly difficult lessons.
Then, she and her companions find the source of evil: some kind of mighty fortress. The heroes storm the fortress and come face-to-face with the villain. The hero and the villain square off and the hero is killed or mortally wounded . . . only to use her resources to recover and vanquish the bad guy for good.
The hero and her surviving companions return home triumphant and bestow some kind of blessing, like food, rain, or peace, on the community.
If you’ve heard a story like that, then you know the Hero’s Journey.
Here are some examples.
“I Know This Story . . .”
Have you heard the story of the orphan boy living in the cupboard under the stairs?
Or perhaps the story of the girl in District 12 (the crappiest District) who would not only survive an unwinnable deathmatch, but become a symbol of liberty?
Maybe you’ve heard of the baby boy who was going to die in a mass genocide, but whose mother put him in a basket and sent him down the Nile River . . .
If you didn’t catch those, here they are in order: Harry Potter, Katniss Everdeen (The Hunger Games), and . . . Moses.
There are also variations of it, like the Anti-Hero’s Journey, a story arc for characters like Tony Soprano and Walter White. Either way, it’s still based off Joseph Campbell’s foundational research in The Hero With a Thousand Faces.
So here’s the big question: Now that you know what it is, what do you do with it?
Hero’s Journey Step #1: Start Ordinary
We have Hollywood screenwriter and executive Christopher Vogler to thank for our condensed version of the Hero’s Journey. If you’re curious, his most notable credit is a film that makes explicit use of the Hero’s Journey: The Lion King.
Fun sidebar: The Lion King and the story of Moses in Exodus have the exact same structure. Attempted rise to power, failure and flight, return and victory.
In Vogler’s simplification of Campbell’s theory, there are twelve steps to the Hero’s Journey (and I’m going to cover each one in-depth in this series, of which this post is the first).
The first step of the Hero’s Journey: The Ordinary World.
6 Common Features of the Ordinary World
Let’s take a look at the elements of the Ordinary World. Some of these are essentials, while others aren’t necessarily essential, but are common in the vast majority of Hero’s Journey stories you’ll encounter.
1. The Average Joe
Every story begins with an “Average Joe.” He or she is someone you could be, or could be near to.
Think about how simple or average Harry Potter and Katniss Everdeen are, at least at first. Yes, they both have something interesting about them (Harry’s scar, Katniss’s hunting skill), but neither of these things are earth-shattering . . . yet.
2. No Parents
Another notable trope of this step is a lack of proper parents. Think about it: How many heroes do you know of whose parents are either missing, dead, or nonexistent? Orphans abound in heroic journeys.
Harry Potter’s an orphan, and Katniss has to play the mother role. Moses’s father is a mystery and he is given up as an orphan. Luke Skywalker’s parents are . . . well, you know. And Rey, in the newer Star Wars movies, is obsessed with finding out the truth of her family. More on that to come in December 2020.
3. A Disadvantageous Beginning
This has a powerful effect of bringing these heroes low. They begin at a disadvantage. How many heroes do you know of with a rock-solid family and support structure in place? There are some, but they are few and far between.
Take Peter Parker/Spider-Man, another classic orphan. He’s been adopted by his aunt and uncle (RIP Uncle Ben) because his parents are dead/missing/who knows. Even Superman, with his adopted Earth parents, feels like a stranger because his true parents died during the explosion of his home planet, Krypton. Even these mighty superheroes suffer from a trauma that human beings know all too well: the destruction of family and community.
4. A Simple, Mundane, Boring Life
Many elements of the Ordinary World are obvious. Your hero’s life is simple, mundane, even boring. He or she is often from the countryside, or lives as a stranger in the crowded, soulless metropolitan bustle.
5. Low Expectations
Other elements are less obvious. One is that no one expects anything of the hero. He is assumed to probably amount to nothing. That is, by everyone except the Mentor character (coming soon in Step #4!). It will be the Mentor who recognizes the hero’s potential heroism and talent and coaches him into that role.
6. A False Sense of Security
Another element of the Ordinary World is a false sense of security. Everything should seem, at least on the surface, peaceful and well. But in the underbelly of this world — or lingering outside its boundaries — conflict and injustice rages.
I’m reminded of the tranquil peace of the Shire in The Lord of the Rings, embodied by the jovial mood at Bilbo’s birthday party. Yet that mirthful spirit is erased once Bilbo uses his magic ring — the One Ring of Evil, we soon learn — to play a trick on everyone. From that point forward, the Shire is no longer peaceful and safe, but a fragile domain whose borders are penetrated by wraiths and wild creatures in search of Sauron’s Ring.
This, of course, is the Inciting Incident, the step where you SHOULD begin your story (for the sake of hooking your reader). But that Inciting Incident, or “Call to Adventure,” must happen in the context of a quiet, seemingly peaceful world where your hero is a nobody who isn’t expected to do much at all.
3 Ways to Create Your Ordinary World
How does this apply to the stories you’re telling? Here are elements of the Ordinary World you can use to bring your hero low before they begin the climb to greatness.
1. Upset the parent structure
To keep things fresh, don’t just “kill them off.” Maybe one is missing. Maybe the parents are divorced and mom/dad remarried, while the other is off on some adventure.
A great example of innovation within this element is Guardians of the Galaxy vol. 2, where Peter Quill’s journey (as an orphan, mind you) takes him back to his father with plenty of twists along the way.
2. Lower the expectations
In the beginning, no one can know how heroic your protagonist will be. Don’t fall victim to cheesy irony or heavy-handed foreshadowing. Keep your hero low, and bury him/her in the judgment of the community.
If you’ve ever lived in a small town, you know exactly what I’m talking about. The same can be said for the community, or “World,” itself. Often a community will expect nothing of itself because no one expects anything of it.
Think about that town you grew up near that was “trash.” Maybe it was your town. What effect does that have on its people?
3. Create a false sense of security
As the writer, you know conflict is coming. It has to come, either from within or without.
But the community, and possibly your hero, can’t know it yet. Everything needs to seem happy and fine. Remember that the effect of this false sense of security is suspense, a priceless effect you want to provide your readers whenever possible.
Let’s Get Ordinary
It’s time to start spicing and seasoning your storytelling with elements of this timeless and beloved story structure.
What are you working on now that could benefit from some of these archetypal elements? Why not try adding some elements to your current work-in-progress, or to a finished draft you’re struggling to revise?
And be sure to keep an eye out for my next article on Step Two of the Hero’s Journey!
What Ordinary Worlds can you think of in stories you’ve read and watched? Let us know in the comments.
Now it’s your turn to create your own Ordinary World! Get started with these questions:
Where are your character’s parents? (Hint: they’re probably not home creating a happy, secure family.)
Why are people’s expectations for your character so low? (Maybe they’re a farmhand, or a servant, or a short-order cook at Waffle House, or an average but not exceptional student.)
What makes the setting mundane? (Bonus points if there’s a hidden threat your protagonist doesn’t yet know about!)
Take fifteen minutes to answer one or more of the questions above. If you have extra time, start writing the beginning of your story.
When you’re done, share your ordinary world in the comments below. Don’t forget to comment on someone else’s work, too!